Accueil>PlayStation>News
Vendredi 31/05/24 à 17:47 par Firebrand | ||||||||||||||||||||||||||||||||||
Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Voici la liste des changements: We never got to release 1.18.0 so we’re moving straight to 1.18.0. Therefore we include all the changes for 1.18.0 as well. v1.19.0 v1.18.0
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Vendredi 31/05/24 à 17:31 par Firebrand | ||||||||
Une nouvelle version de cet émulateur PlayStation a été publiée. Les améliorations sont les suivantes: - 0a63bec: CI/Flatpak: Push to Flathub (Stenzek) - Strip trailing whitespace from Windows errors (Stenzek) - Fix pipeline cache load error after device change (Stenzek) - PGXP-CPU for Dragon Valor (Stenzek) - Add Bilinear (Integer) scaling option (Stenzek) - Fix incorrect minimum latency display (Stenzek) - 872cee9: dep/cubeb: Sync to 19fcbef (Stenzek) - eab4271: dep/cubeb: Only include connected devices when enumerating wasapi (Stenzek) - Fix double popup on missing SBI file (Stenzek) - Save audio output latency value separately to minimal flag (Stenzek) - Correct pixel alignment of some UI elements (Stenzek) - Add horizontal padding to menu windows (Stenzek) - Use native file selector on Flatpak (Stenzek) - Add span returners (Stenzek) - Move SPIR-V compilation to base class (Stenzek) - Warning fix (Stenzek) - Get rid of double popup on renderer create error (Stenzek) - Fix triple popup on missing BIOS (Stenzek) - a2abcc9: CI/AppImage: Don't bundle libssl/libcrypto (Stenzek) - Re-introduce plural translation support (Stenzek) - 278c3ab: Atualização Português do Brasil (#3200) (Anderson Cardoso) #3200 - Tidy up some unused code (Stenzek) - 8f415a4: CPU/NewRec: Fix register allocation crash on Linux (Stenzek) - Add link to Flathub (Stenzek) - Update shaderc to 2024.1 (Stenzek) - Add deps-build (Stenzek) - Add option to pause when controller is disconnected (Stenzek) - Fix Mac dylib not being included (Stenzek) - Remove now-unused file (Stenzek) - 4208d41: Update the Simple-Chinese Translation to latest. (#3201) (zkdpower) #3201 - Remove ninja dependency for Mac deps (Stenzek) - Fix TinyString helper (Stenzek) - Detect cache line size dynamically on AArch64 Linux (Stenzek) - Simplify loader using DynamicLibrary (Stenzek) - cea061f: Update upload-artifact & download-artifact actions to v4 (#3202) (shinra-electric) #3202 - Consider per-game overrides for Edit Memory Cards menu (Stenzek) - Fix Windows build upload (Stenzek) - Bump actions versions (Stenzek) - Fix auto updater getting stuck after failed request (Stenzek) - Fix double unload (Stenzek) - Correct heading sizes (Stenzek) - Add push to toggle for macros (Stenzek) - Improve >100% volume output quality (Stenzek) - 284b10f: Atualização Português do Brasil (#3203) (Anderson Cardoso) #3203 - Rewrite input profile hotkey priority logic (Stenzek) - Rename Load Profile to Apply Profile (Stenzek) - Check host page size on startup (Stenzek) - 4c531d2: Update Russian translation (#3204) (shikulja) #3204 - e444eb7: CI/MacOS: Switch to Xcode 15.4 (Stenzek) - Fix translation of %n hours (Stenzek) - Disable true colour for Dragon Valor (Stenzek) - Fix ugly popup message on Mac in setup wizard (Stenzek) - Open all image types as shared files (Stenzek) - Value logging/tracing for PGXP (Stenzek) - 29d4e04: CPU/PGXP: Use bit math for flags instead of union (Stenzek) - e4bedbb: CPU/PGXP: Readability improvements (Stenzek) - 3fd86a6: CPU/PGXP: Use component enum (Stenzek) - 37b1aa4: CPU/PGXP: Minor optimization to shift instructions (Stenzek) - bbac7a6: CPU/PGXP: Don't set high bits of flags (Stenzek) - 5672b0d: CPU/PGXP: sub rd, rs, 0 => move rd, rs (Stenzek) - ea4efb4: CPU/PGXP: Prefer fresh over tainted Z values (Stenzek) - 7476bac: CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values (Stenzek) - Fix disassembly of rtps/nclip (Stenzek) - PGXP-CPU for Lifeforce Tenka (Stenzek) - 2dcf267: Atualização Português do Brasil (#3206) (Anderson Cardoso) - Various fixes (#3207) #3207 (PowerDuckSamurai) - Use string_view for GetEntryForPath() (Stenzek) - Load game settings from first disc of multi-disc games (Stenzek) - Merge multi-disc games (Stenzek) - bc67994: Bump GitHub Actions and Ubuntu (#3208) (Juan Pablo Romero Mendoza) #3208 - 515e44f: Data: Update SDL Game Controller DB (#3209) (GreyXor) #3209 - Reduce logging verbosity (Stenzek) - Update string list (Stenzek) - bd0cf65: Revert "CI/AppImage: Don't bundle libssl/libcrypto" (Stenzek) - Disc set corrections (Stenzek) - Add "Skip Duplicate Frame Display" option (Stenzek) - 09b43f9: CPU/NewRec: Clear needed on swapped delay slot (Stenzek) - ab4c6f2: CPU/NewRec: Enable delay slot swapping in more situations (Stenzek) - Implement disc reading for MacOS (Stenzek) - Use different conditions for frame dupe-skip (Stenzek) - 0bdedbf: Atualização Português do Brasil (#3210) (Anderson Cardoso) #3210 - 2b39d50: Update the Simple-Chinese translation to latest. (#3211) (zkdpower) #3211 - Update glyph ranges (Stenzek) - Fix Edit Memory Cards action for disc sets (Stenzek) - Add Set Cover Image/Edit Memory Cards for merged disc sets (Stenzek) - Get refresh rate from monitor config (Stenzek) - Channel is [[maybe_unused]] (Stenzek) - Fix sync to host refresh audio stretching (Stenzek) - Fix disc set last played time (Stenzek) - Treat disc sets and discs equally when sorting (Stenzek) - Make vsync actually tear-free (Stenzek) - 10df7ba: GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks (Stenzek) - Explicit RemovePathLimits() is no longer needed (Stenzek) - 49b2e76: GPU/HW: Warning fix (Stenzek) - Replace log printf calls with fmt (Stenzek) - 9f90f14: CPU/CodeCache: Only print code size stats on request (Stenzek) - Get rid of format string for result logging (Stenzek) - Simplify macros (Stenzek) - Further improve vsync handling (Stenzek) - Purge max display FPS option (Stenzek) - OSD message corrections (Stenzek) - Fallback to FIFO on AMD (no mailbox support) (Stenzek) - Fix exit menu button forwarding to game (Stenzek) - Fall back to screen for refresh rate (Stenzek) - Syphon Filter 3 (Stenzek) - 22c76d4: CPU/PGXP: Reduce vertex cache memory (Stenzek) - Use FIFO for D3D exclusive fullscreen (Stenzek) - Always allocate cmdbuffers+1 semaphores (Stenzek) - Disable texture filtering on FF7 (Stenzek) - More format string fixes (Stenzek) - Fix regtest dumping (Stenzek) - Handle INT1 with pending command (Stenzek) - Don't spin on CPU when GPU results aren't available (Stenzek) - More traits (Stenzek) - Simplifications (Stenzek) - Write crash dump on assertion fail (Stenzek) - Fix call stack on manual dump (Stenzek) - Prevent save states while memory cards are being saved (Stenzek) - 3382248: Atualização Português do Brasil (#3213) (Anderson Cardoso) #3213 - Adjust advanced setting ranges (Stenzek) - Chrono Cross (Stenzek) - Fix Linux build script to take relative paths (Stenzek) - Add socket helper classes (Stenzek) - Implement PINE server (Stenzek) - Default threaded presentation to off (Stenzek) - Add "Disable Mailbox Presentation" option (Stenzek) - Move GDB server into core (Stenzek) - 46ceb99: Fix README.md Linux build instructions (#3214) (Benjamin Mugnier) #3214 - 110fa28: Atualização Português do Brasil (#3217) (Anderson Cardoso) #3217 - Fix inverted volume selection (Stenzek) - 0397966: GPU/HW: Fix a couple of out-of-order UBO pushes (Stenzek) - Add per-bind sensitivity/deadzone controls (shift-click) (Stenzek) - f1ff15f: Atualização Português do Brasil (#3218) (Anderson Cardoso) #3218
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Lundi 20/05/24 à 16:04 par Firebrand | ||||
Cet ensemble de script de configuration pour EmulationStation a été mis à jour. Les améliorations sont les suivantes: Emulators\cores: - Add SINGE2 emulator for Daphne & ActionMax (SINGE games) - Jgenesis : use -cli executable instead of -gui - Updates : duckstation, Jgenesis Fixes: Features: Other:
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Dimanche 12/05/24 à 15:41 par Firebrand | ||||
Ce frontend pour Mednafen a été mis à jour. Voici la liste des nouveautés: - On Scraped function unified Mega Drive - Genesis query - Create Movie folder structured based on console - Movie record will be moved to folder console - Fixed Clean Entries Menu - Fixed wrong empty folder/file detection on recursive scan - Added the option to convert a dat in a generic simple and compatible MedGuiR dat - Better way to detect emu4crt Mednafen fork - Manage of CHD, based to normal Mednafen or by emu4crt fork - Improved the sasplayer and arcade titan video rom , detection - Fixed(?) any Megadrive rom detection with bin file compressed in archive container - Updated json library - Updated 7z library MetroMed beta 12 Ps: A collection of video game snapare available here
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Dimanche 12/05/24 à 15:37 par Firebrand | ||||||||
Une nouvelle version de cet émulateur PlayStation a été publiée. Voici la liste des changements: - 2fc9a6d: CPU/NewRec: Work around clang <16 structured binding capture bug (Stenzek) - Add gstreamer fallback to PlaySoundAsync() (Stenzek) - Fix >1 controller display (Stenzek) - Fix input profile ctype change not saving (Stenzek) - Fix swap() not swapping size (Stenzek) - Fix double source of truth for controller names (Stenzek) - Fix empty box on no-controller type (Stenzek) - 5c48218: Italian translation - Small consistency fixes (#3191) (Valtekken) #3191 - Various fixes (#3192) #3192 (PowerDuckSamurai) - Fix build again (Stenzek) - Fix GPU usage without vsync (Stenzek) - Replace offsetof with constexpr-friendly OFFSETOF (Stenzek) - Use ShaderGen GLSL version string (Stenzek) - Improve CRTC hblank accuracy (Stenzek) - Add controller implementation (Stenzek) - Fix mask for drawing area coordinates (Stenzek) - Backport buggy NVIDIA driver workarounds from PCSX2 (Stenzek) - Fix possible null descriptor set with feedback loop (Stenzek) - Add Classic Windows as theme option (Stenzek) - 325cf57: Atualização Português do Brasil (#3194) (Anderson Cardoso) #3194 - Ensure coordinates are masked/clamped (Stenzek) - Add #define'able PSX GPU stats (Stenzek) - Rework pre-draw clipping (Stenzek) - Implement CLUT cache (SW renderer only) (Stenzek) - e3b0050: GPU/HW: Fix shader sampling with MSAA on (Stenzek) - Mark %d ms for translation (#3196) #3196 (xujibbs) - Add default option for cubeb driver (Stenzek) - Compute Hashes -> Verify (Stenzek) - Update SDL2 to 2.30.3 (Stenzek) - Pass string_view by value (Stenzek) - Purge unused code and report startup error to host (Stenzek) - Use SetUnhandledExceptionFilter() and terminate on crash (Stenzek) - Add game list excluded folders as well as files (Stenzek) - Simplify game directory list (Stenzek) - Add compatibility report in game summary (Stenzek) - Add notes about Shadow Master/Castrol Honda Superbike Racing (Stenzek) - Add label next to audio buffer size (Stenzek) - Fix compile error with Metal+Barriers (Stenzek) - c015039: Atualização Português do Brasil (#3198) (Anderson Cardoso) #3198
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Mercredi 08/05/24 à 17:17 par Firebrand | ||||
Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes: Feature Updates: - Added support for using Category subdirectories in combination with Single Archive - Added an option to opt out of crash reporting in global settings - Enhanced the fixing logic for renames to avoid potential race conditions with case sensitive filesystems Bug Fixes:
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Lundi 06/05/24 à 16:34 par Firebrand | ||||
Cet ensemble de scripts pour configurer EMulationStation a été mis à jour. Les améliorations sont les suivantes: Emulators/cores/systems: - Add sudachi & suyu support - Add Lime3ds support for 3ds - Add DevilutionX (diablo engine) - Add Sonic 3 AIR, sonic-mania and sonic retro (Sonic, Sonic 2 and Sonic CD) engines - Add pocketCDG libretro core for Karaoke system (needs mp3 + CDG files) - Add VC4000 system (MAME) - Add casio loopy (MAME) (requires bios casloopy.zip) - Add Aamber pegasus (MAME) (requires bios pegasus.zip) - Update flycast to v2.3 - Update Ares to version 137 - Add Demul for cave system - Add symbian games for EKA2L1 (games in .sis format need to be installed first in emulator - Add reminiscence (flashback port) – necessitates game files - Add Mesen for Master System, PC-Engine and Supergrafx - Add jgenesis multi-emulator (nes, snes, gb, gbc, mastersystem, gamegear, megadrive, segacd) - Update BigPemu, Cemu, Flycast & RPCS3 Fixes: Features: Interface: Other stuff
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Lundi 06/05/24 à 16:30 par Firebrand | ||||
Ce fichier informatif pour MAME clôture le cycle de mise à jours des fichiers additionnels de ProgettoSNAPS pour MAME v0.265. - 11.56 05/05/2024: Aligned files to 0.265 version.
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Vendredi 03/05/24 à 16:32 par Firebrand | ||||||||
Cet émulateur multi-systèmes a été mis à jour. Les versions MacOS se déclinent désormais en deux versions: "latest" pour OSX 10.13 et supérieur et "compat" pour OSX 10.9 à 10.13. Les améliorations sont les suivantes: Atari 2600 - Improved 6502 CPU emulation; all unofficial opcodes are now implemented - Improve handling of the HMOVE register - Refactor of TIA; fixes many emulation issues but still imperfect - Implement correct 6502 reset timing Bandai - WonderSwan / WonderSwan Color Nintendo - NES / Famicom Nintendo - Nintendo 64 Nintendo - Game Boy Advance Sega Mega Drive / CD / 32X Sony - PlayStation ruby (Audio/Video/Input abstraction layer) User Interface
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Dimanche 28/04/24 à 15:35 par Firebrand | ||||||||
Cet émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes: - Purge unused code (Stenzek) - Fix gaps between some UI elements (Stenzek) - 07c012a: Negcon rumble (#3177) (Matheus Fraguas) - 1c39244: Spanish (Spain) translation update 2024/01/25 (#3102) (Víctor "IlDucci) - Simplify controller binding layout construction (Stenzek) - Add binding layout for NegConRumble (Stenzek) - Fix Flathub update script (Stenzek) - Fix a couple of errors in ReadFrames() resampler (Stenzek) - Fix Windows build (Stenzek) - f9b1944: Atualização Português do Brasil (#3180) (Anderson Cardoso) #3180 - 79a7a8c: Update the Simple-Chinese translation to latest. (#3181) (zkdpower) #3181 - ef05a80: Polish localization updates (#3182) (Marcin Mitura) #3182 - Fix HC mode activating on reset of non-cheevo game (Stenzek) - Fix possible crash in save state selector (Stenzek) - Get rid of extra scrollbar in save state selector (Stenzek) - d918705: Massive Italian translation rework, part 2 (#3183) (Valtekken) #3183 - Fix forward slash entries on Windows (Stenzek) - Fix fullscreen window height (Stenzek) - Allow opening cheat manager while shutdown (Stenzek) - Shrink text box size in memory scanner (Stenzek) - Use a 128b cache line size on Apple Silicon (Stenzek) - Clarify controller settings labels (Stenzek) - b478fd9: New Theme Added (#3184) (Anderson Cardoso) #3184 - a2d81bb: Final third of the translation (#3185) (Valtekken) #3185 - Purplerain -> Purple Rain (Stenzek) - Swap to KDE 6.7 Flatpak actions (Stenzek) - Rename build-dependencies.sh to build-dependencies-linux.sh (Stenzek) - Update Linux build instructions (Stenzek) - Motor Toon Grand Prix (again) (Stenzek) - Tidy up build system (Stenzek) - Remove questionable hashes (Stenzek) - Motor Toon Grand Prix (again) (Stenzek) - Move dump audio on startup out of settings (Stenzek) - Add kissfft (Stenzek) - Add freesurround (Stenzek) - Add surround expansion via FreeSurround (Stenzek) - Update debug dispatcher flag on init (Stenzek) - Improve reset determinism (Stenzek) - Add OSD message when all enhancements are disabled (Stenzek) - Confirm shutdown if memory card is being written (Stenzek) - Don't try to fast boot non-PS1 discs (Stenzek) - Add OSD toggle hotkey (Stenzek) - Add tooltip for stretch/expansion advanced settings (Stenzek) - Fix pause-on-start running unthrottled (Stenzek) - Fix rare crash during update download (Stenzek) - 89c0d49: Fix post processing menu in the fullscreen UI (#3187) (RSDuck) #3187 - bfe3cf4: Polish localization updates (#3188) (Marcin Mitura) #3188 - 6e78db3: Atualização Português do Brasil (#3186) (Anderson Cardoso) #3186 - Handle sliders in per-game settings (Stenzek) - Backport changes (Stenzek) - 9d3f328: Adding crt-guest-advanced-HD shader (#3189) (Michael Prince Sharpe) #3189 - Fix file leak on Linux (Stenzek) - Move COM init to common code (Stenzek) - Add volume reset button (Stenzek) - Build fix (Stenzek) - Clean and remove empty game settings (Stenzek) - Warning fix (Stenzek) - Drop freetype/zlib from Linux deps build (Stenzek) - Slim down Linux package install list (Stenzek) - Add Ubuntu/Debian package list (Stenzek) - f7238a8: Atualização Português do Brasil (#3190) (Anderson Cardoso) #3190 - 26917f1: CI/Flatpak: Disable SDK CFLAGS (Stenzek)
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Samedi 27/04/24 à 18:31 par Firebrand | ||||||||
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.265.
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Mercredi 17/04/24 à 13:45 par Firebrand | ||||||||
Cet excellent émulateur PlayStation a été mis à jour. Les améliorations sont les suivantes: - Enable DBus for Linux deps build (Stenzek) - Ignore End+Mute flag for noise channels (Stenzek) - Motor Toon Grand Prix (Stenzek) - Handle paths longer than MAX_PATH on Windows (Stenzek) - Use PathCchCanonicalizeEx() for GetWin32Path() (Stenzek) - a3013ef: CPU/NewRec: Fix PGXP desync (Stenzek) - 8ebda3c: CPU/NewRec: Fix register corruption in swl/swr (Stenzek) - Fix HW readback counter (Stenzek) - Add Error to CreateDirectory()/RenamePath() (Stenzek) - Add Error to Save() (Stenzek) - Ensure settings are writable before running setup wizard (Stenzek) - 5784906: Atualização Português do Brasil (#3141) (Anderson Cardoso) #3141 - Fix native message boxes on MacOS (Stenzek) - Use window modality for message boxes (Stenzek) - 71a07a5: CPU/NewRec: Fix lwl/lwr on ARM (Stenzek) - Update Vulkan-Headers to v1.3.279 (Stenzek) - Add support for feedback loops (Stenzek) - 74f3c8d: GPU/HW: Enable feedback loops for rendering (Stenzek) - Minor typo corrections (Stenzek) - 3a0bc36: Update the Simple-Chinese Translation to latest. (#3142) (zkdpower) - Update glyph ranges (Stenzek) - Use vkCmdClearAttachments() to avoid render pass restart (Stenzek) - Port over Cobalt Sky theme from PCSX2 (#3145) #3145 (KamFretoZ) - fa644a0: Update the Simple-Chinese translation to latest. (#3147) (zkdpower) #3147 - 38249a3: Atualização Português do Brasil (#3144) (Anderson Cardoso) #3144 - Rayman Brain Games (#3143) #3143 (Blackbird) - Various updates (Stenzek) - Fix loading/saving state to file on Windows (Stenzek) - Warn if CPU mode is enabled and unnecessary (Stenzek) - Don't use libjpeg stdio functions (Stenzek) - More PSX.EXE games (Stenzek) - 5e1c527: Atualização Português do Brasil (#3148) (Anderson Cardoso) #3148 - Motor Toon Grand Prix (again) (Stenzek) - Fix GLES compile error (Stenzek) - c2a08bd: CPU/NewRec: Fix ARM32 (again) (Stenzek) - 1097eab: GPU/HW: Don't create shader blend pipelines if disallowed (Stenzek) - 44322a1: dep/imgui: Update to v1.90.4 (Stenzek) - More hashes (Stenzek) - More missing toNativeSeparators() calls (Stenzek) - Update to Qt 6.7.0 and SDL 2.30.2 (Stenzek) - Include freetype/harfbuzz shared libraries (Stenzek) - ffbb14f: dep/imgui: Use FreeType rasterizer (Stenzek) - Update README.md (Stenzek) - Fix crash on shutdown settings save (Stenzek) - Fix double free on opening invalid zip file (Stenzek) - Build shaderc (Stenzek) - Swap out glslang for shaderc (Stenzek) - Remove glslang (Stenzek) - d3b552e: Update Russian translation (#3149) (shikulja) #3149 - Add Fedora package names to README.md (Connor McLaughlin) - Fix toolbar position not saving (Stenzek) - Use IFileOperation (Stenzek) - Add missing CoInitializeEx() call (Stenzek) - Speed up shaderc build (Stenzek) - ca11898: Added submitted cheats and more clean ups c/o (#3151) (PugsyMAME) #3151 - 79e96ff: Polish localization updates (#3152) (Marcin Mitura) #3152 - 99b0fb5: GPU/HW: Move pipelines to end of struct (Stenzek) - f4584f4: dep/imgui: Disable windowing key (Stenzek) - Add error feedback (Stenzek) - Report errors to caller (Stenzek) - Handle 128KB GME files (Stenzek) - Halt linked list transfers during pad transfer (Stenzek) - PGXP-CPU for Newman Haas Racing (Stenzek) - Consider pending ticks when using global ticks (Stenzek) - 841a6e1: lupdate translation file. (#3153) (Marcin Mitura) #3153 - 7dbe021: New cheats and cheat cleanups (#3154) (PugsyMAME) #3154 - Fix incorrect flatpak cache key (Stenzek) - Fixes swapped arrow key glyphs (#3156) #3156 (KamFretoZ) - translation file cleanup (#3155) #3155 (Marcin Mitura) - Add missing methods (Stenzek) - Add SmallString overloads (Stenzek) - Avoid per-frame memory allocations with SmallString (Stenzek) - Dino Crisis PAL (Stenzek) - Redo landing page and add help bar (Stenzek) - Regenerate strings (Stenzek) - Icon fix (Stenzek) - 5fb8175: Autalização Português do Brasil (#3157) (Anderson Cardoso) #3157 - fix "Show Controller Input" and "Show Settings" descriptions (#3159) #3159 (Bobby Smith) - 6965bc5: Polish localization updates (#3158) (Marcin Mitura) #3158 - Fix incorrect null texture bind condition (Stenzek) - Split Cheat Manager and Memory Scanner (Stenzek) - Add correct Cheat Manager UI file (Stenzek) - Compatibility fixes (Stenzek) - More compatibility fixes (Stenzek) - b209e6b: Polish localization updates (#3160) (Marcin Mitura) #3160 - Light Mode color scheme update (#3161) #3161 (KamFretoZ) - Add controller types (Stenzek) - Better enforce CPU runtime during linked list (Stenzek) - Interrupt execution when loading state and reset (Stenzek) - 05d2ad5: Update the Simple-Chinese translation to latest. (zkdpower) - Update glyph range for zh-CN and purge old obsolete strings (Stenzek) - b58862a: Disable cheats by default (Bobby Smith) #3163 - fix "Deinterlacing" description #3163 (Bobby Smith) - Add popup background colour (Stenzek) - Fix crash with language select on Linux (Stenzek) - Add vformat overloads (Stenzek) - Add Error to boot/load/save state (Stenzek) - Use C++20 for everything except reshadefx (Stenzek) - Use popup background for all popups (Stenzek) - Canonicalize() after RealPath() (Stenzek) - Use RealPath() for directories (Stenzek) - Purge controller bind migration (Stenzek) - Add SupportsNegativeSwapInterval() (Stenzek) - Combine VRR and Optimal Frame Pacing (Stenzek) - Remove unused file (Stenzek) - 9bee24e: Polish localization updates (#3164) (Marcin Mitura) #3164 - Migrate Flatpak to Qt 6.7 (Stenzek) - Fix 6.7 deprecation warnings (Stenzek) - Split submission and presentation (Stenzek) - Fix validation errors (Stenzek) - "Display Vertical Sync" => "Vertical Sync" (Stenzek) - 7d85284: Polish localization updates (#3166) (Marcin Mitura) #3166 - 5a2215d: Atualização Português do Brasil (#3165) (Anderson Cardoso) #3165 - String fix (Stenzek) - 4591fe8: Atualização Português do Brasil (#3167) (Anderson Cardoso) #3167 - 349ff42: Polish localization updates (#3168) (Marcin Mitura) #3168 - 42ac79d: Update Russian translation (#3169) (shikulja) #3169 - Add support for framebuffer fetch (Stenzek) - Use shader to clear current depth target (Stenzek) - 01e06b3: Update the Simple-Chinese translation to latest. (zkdpower) - 7adbedd: Renamed Mem Scanner Op Text&added Virtual Address (#3172) (PugsyMAME) #3172 - 8ab1623: CI/Flatpak: Remove unused file (Stenzek) - Various minor bug fixes (Stenzek) - Add 'Reduce Input Latency' option (Stenzek) - 6d167f1: Polish localization updates (#3173) (Marcin Mitura) #3173 - 06a29f6: Atualização Português do Brasil (#3174) (Anderson Cardoso) #3174 - Backport shaderc changes from PCSX2 (Stenzek) - Build SPIRV-Cross (Stenzek) - Add env var for non-semantic debug info (Stenzek) - Add missing latency stats option (Stenzek) - Use shared SPIRV-Cross (Stenzek) - Purge SPIRV-Cross from tree (Stenzek) - Remove log spam (Stenzek) - Fix crash with >1 instance + file log (Stenzek) - be1d558: GPU/HW: Fix black screen in Metal after vertex ID wraparound (Stenzek) - Fix drag/drop on Windows (Stenzek) - Ensure forward slashes are converted to backslashes (Stenzek) - 5ed362b: Massive Italian translation rework, part 1 (#3179) (Valtekken) - Wire up Open in File Browser functionality (#3178) (KamFretoZ) - 5060c0f: Add cheats for all characters in Beyond the Beyond (USA) (#3176) (Deozaan) - bc4b7f2: Atualização Português do Brasil (#3175) (Anderson Cardoso) - Exit fullscreen for open-in-file-browser (Stenzek) - Add "Open Containing Directory" (Stenzek)
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Mardi 16/04/24 à 00:09 par Firebrand | ||||||
Ce frontend pour Mednafen a été mis à jour. Voici la liste des changements: - Added a 'Recent files' menu. - Fix misalignment of screenshots. - Added and fixed settings (up to mednafen 1.31.1). - pce, pce_fast: Correct sha-256 bios (thanks to SamRohod for reporting). - [MacOS] Use macOS keyboard mapping when __ APPLE __ is defined (patch by codeman38).
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Samedi 13/04/24 à 17:22 par Firebrand | ||||
Ce fichier informatif vient clore la cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.264. - 11.55 04/12/2024: Aligned files to 0.264 version.
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Lundi 08/04/24 à 16:51 par Firebrand | ||||||
De nouvelles versions de ces frontends multi-systèmes ont été publiées. Voici la liste des changements: - The CabControlFriendly setting works in arcade edition to stop paging with left and right. - Improved PinballX XML export to include dual screen games as vertical games. - Optimized code type coversions. May improve performace slightly - Latest version of .net 6 desktop runtime
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Samedi 06/04/24 à 16:49 par Firebrand | ||||||
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes: Tiny update primarily to fix issues with loading CloneCD and Apple II WOZ files from uncompressed ZIP archives, and to implement a workaround for a gcc bug that broke the Saturn VDP1 rasterization code when Mednafen was compiled with certain -mcpu=/-mtune= flags. - Apple2: Fixed erroneous parsing of WOZ file padding bytes and unknown chunks' data as 8-byte chunk headers.
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Mercredi 03/04/24 à 14:20 par Firebrand | ||||
Ce gestionnaire de ROMs vient de recevoir une importante mise à jour. Les améliorations sont les suivantes: Excited to anounce the release of V3.7.0! One of the biggest feature update releases in a very long time. This feature update list has been driven by two main big features adds: Total DOS Collection, Date/Time ZSTD Compression TrrntzipUI becomes S.A.M. Structured Archive Maker So here the detailed list of all the updates and bug fixes in V3.7.0! Feature Updates: Bug Fixes:
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Mardi 02/04/24 à 18:12 par Firebrand | ||||
Cet ensemble de scripts pour EmulationStation a été mis à jour. Les améliorations sont les suivantes: Emulators/cores/systems: - Add Othello multivision (with gearsystem) - Add nokia ngage with eka2l1 - Add PSXMame for ZINC games - Add Ikemen-GO - Add gemRB engine (open-source implementation of Infinity Engine for Baldur's Gate type games) - Add standalone fbneo emulator for fbneo system - Add ability to run custom OpenBOR build (using rom filename & specific core option) : configuration is NOT automated with custom versions - VPinball : compatibility with version 10.8 - Update Supermodel version - Magic Engine can now be downloaded from RetroBat (you still need to purchase a key to get full functionality, RetroBat does not provide it) - Bump RetroArch to 1.17 Features: Fixes: Interface: Dev stuff: Project:
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Lundi 01/04/24 à 16:57 par Firebrand | ||||||||
Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.264.
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Lundi 01/04/24 à 16:54 par Firebrand | ||||||
Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes: This is a relatively small update in terms of number of features/changes, however, the primary change is a big one I'm sure you all will love. Slang Shader Pipeline (librashader) Bandai - WonderSwan / WonderSwan Color NEC - PC Engine / Turbografx 16 / CD Nintendo - Super Famicom / SNES Nintendo - Game Boy Advance Sega - Sega Mega Drive / Genesis / 32X / CD Other
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